Fortnite Course
This course introduces students to UEFN (Unreal Editor for Fortnite) and Verse programming, the scripting language used to create interactive experiences inside Fortnite. Learners will explore game design principles, build custom islands, and code game logic using Verse. By the end of the course, they will be able to design, script, and publish their own playable Fortnite experiences.
Responsible | Rami Ben Omrane |
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Last Update | 10/22/2025 |
Members | 1 |
Intermediate
Advanced
Basic
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Crafting Landscape6Lessons ·
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Downloading UEFNNew
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Viewport ControlsNew
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User InterfaceNew
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Object MovementNew
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LandscapesNew
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WaterNew
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Adding Buildings12Lessons ·
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Working With PrefabsNew
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LightingNew
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Asset PlacementNew
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FabNew
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Environement CreationNew
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DevicesNew
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Tracker DevicesNew
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Intro to VerseNew
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Moving PlatformNew
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Verse TrackerNew
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Publishing to ProductionNew
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End Game LogicNew
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Verse Programming16Lessons ·
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Introduction to Verse ProjectNew
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Creating your Verse ProjectNew
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VariablesNew
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Device SetupNew
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Talking to DevicesNew
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Data Types and OperationsNew
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Conditionals and Logic OperatorsNew
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LoopsNew
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ArraysNew
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Functions and StructuresNew
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Event ListenersNew
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ClassesNew
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MapsNew
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Logic FlowNew
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Device FunctionsNew
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RandomNew
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Interacting with Fortnite3Lessons ·
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More Working With Devices Through Editables and OptionalsNew
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Interacting With Fortnite Through the InterfacesNew
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Wrap upNew
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Make a OneShot Game2Lessons ·
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Interacting With Fortnite Through the APINew
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Make a OneShot Game with Algorithmic ThinkingNew
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Verse Core Plus3Lessons ·
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UINew
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Interactable Verse UINew
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Game State with Persistence FunctionNew
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